Experimental Game Design is an upper level studio arts course focusing on the creation of innovative workable game prototypes using a variety of interactive multimedia. Games are considered as a new genre and are analyzed as cultural artifacts. The aesthetics of game design including character development, level design, game play experience, and delivery systems are covered. Flow, game theory, and game play gestalt are considered. Alternate gaming paradigms and emerging forms are encouraged. Prerequisite: ARTS-1020 or permission of instructor. Fall and spring terms annually. 4 credit hours
This is not an official course listing. The official Institute course catalog can be found
here.
Transitland: Video Art from Central and Eastern Europe 1989 - 2009
Boryana Rossa (Ph.D. candidate) and Oleg Mavromatti's work included in selection of 100 video works.